AI Insights · Timothy · July 2022
Top 5 Horse Games on iOS in Europe Q2 2022
Discover the performance trends of the top 5 horse games on the iOS platform in Europe during Q2 2022, including downloads, revenue, and active user metrics.
The second quarter of 2022 saw notable trends in the performance of the top five horse games on the iOS platform in Europe. Here’s a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Star Stable Online: Horse Game experienced fluctuating weekly revenue, peaking at approximately $39K in mid-April before dropping to around $17K by late June. Downloads started strong at 30K in late March, then dipped to around 14K in mid-June, before rising again to 23K by the end of the quarter. Active users showed a gradual increase, reaching nearly 194K by the end of June.
Equestrian the Game saw a significant drop in weekly revenue from $43K in late March to around $10K in mid-May, before rebounding to $23K by the end of June. Downloads followed a similar pattern, starting at 53K in late March and falling to 18K by late June. Active users fluctuated but ended on a high note, increasing from 81K in late March to 83K by the end of June.
Rival Stars Horse Racing showed a consistent decline in weekly revenue, starting at $33K in late March and dropping to around $17K by the end of June. Downloads also decreased from 12K to 7.7K during this period, although there was a notable uptick to 12K in the final week of June. Active users decreased from 35K to 31K, with a slight rise to 35K at the end of the quarter.
Horse Riding Tales: Wild World displayed a steady revenue trend, with weekly earnings hovering around $7K to $11K throughout the quarter. Downloads saw minor fluctuations, ranging from 4K to 7K. Active users remained relatively stable, averaging around 36K throughout the period.
My Horse Stories had modest weekly revenue, peaking at approximately $2.2K in early May before declining to around $1.2K by the end of June. Downloads varied, starting at 4.1K in late March and reaching 6.9K in early May, then stabilizing around 4K to 5K. Active users showed a slight decline from 26K to 24K over the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.